December 16, 2024
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wizard101 training points
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wizard101 training points

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Of course! Heres a comprehensive guide to Training Points in Wizard101, covering how to get them, the best spells to train, and common strategies. What Are Training Points? Training Points (TP) are a currency used to learn spells from other schools of magic, as well as certain universal spells. You don't use them to learn spells from your own primary school. They allow for deep customization of your wizard's abilities. How to Get Training Points You earn TP at specific levels and by completing certain quests. Level Rewards (The Main Source): You earn 1 Training Point at levels: 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, and 160. That's 22 points from leveling alone. Quest Rewards: Zeke's "Secret Trainer" Quests: In each main world (up to Karamelle), you can find a quest from Eudora Tangletree (or Baldwin in later worlds) to locate secret trainers. Completing all of them in a world grants 1 Training Point. Major Arcana Quest (Level 50): In Celestia, the "Search for the Histories" quest grants 1 Training Point. Polaris & Later: Some worlds have side quests that reward TP. Total Possible: A max-level wizard who has completed all TP quests will have 40+ Training Points, which is more than enough for a solid build. Where to Spend Training Points: Trainers Class Trainers: In each school's classroom in Ravenwood (e.g., Sabrina Greenstar for Life). Niles (Balance Tree): In Krokotopia's Balance School, teaches Balance spells. Mortis (Death Tree): In Nightside (accessed through Death School), teaches Death spells. Mildred Farseer: In Colossus Boulevard (Wizard City), teaches Sun enchantments (Damage Boosts). Ptolemy: In The Atheneum (Celestia), teaches Star auras (like Fortify, Frenzy). Secret Trainers: Scattered throughout later worlds (e.g., Diego in Unicorn Way teaches Tower Shield). The "Must-Train" Spells (Universal Recommendations) This is the classic, efficient build for almost every school: Ice School to "Tower Shield" (4 TP): The most important defensive spell in the game. Train up to Ice Shield (2 TP), then Tower Shield (2 TP). Total: 4 TP. Life School to "Satyr" (7 TP): For a powerful "oh no" heal. Train up through Life Shield (2 TP), Sprite (1 TP), and finally Satyr (4 TP). Total: 7 TP. Alternative: Many wizards now stop at Sprite and use potions or gear heals, saving 4 TP. Death School to "Feint" (7 TP): The single most important offensive utility spell. It's a trap that makes the next hit on an enemy do +70% damage (and you take +30%). Crucial for boss fights. Train up through Death Shield (2 TP), Dark Pact (1 TP), Vampire (2 TP), and Feint (2 TP). Total: 7 TP. Spirit Blade & Elemental Blade (4 TP): From Niles in Krokotopia. These are essential buffs. Total: 4 TP. Damage Enchantments (Sun School): From Mildred in Colossus Blvd. Start with Strong (2 TP) at Lv. 50, then Giant (2 TP) at Lv. 75, Monstrous (2 TP) at Lv. 85, etc. These are mandatory for increasing your spell damage. Classic Core Total: 22-26 TP. This leaves plenty for specialization. School-Specific Recommendations Fire, Storm, Myth (Elemental Schools): Consider training up to Elemental Trap (from Niles) for an extra buff. Ice, Death, Life (Spirit Schools): Consider training up to Spirit Trap (from Niles). Balance: You already have the blades and traps, so you have more freedom. Consider Tower Shield, Feint, and Satyr. You might also train a school-specific shield (like Volcanic Shield from Fire) to protect against your own school's weaknesses. Damage Schools (Fire/Storm/Myth): Reshuffle (from Mildred) is highly recommended for long dungeons. Shadow-Enhanced Spells (Lv. 100+): After completing Polaris, you can train powerful Shadow spells like Luminous Weaver (damage + mantle) or Dark Fiend (minion) for 4 TP each from secret trainers. What to AVOID Wasting TP On Entire Secondary School: It's almost always a mistake to try to be a "dual school." Your gear boosts one school, and you'll end up with weak spells from the other. Focus on utility. Minion Spells (Except for specific strategies). Weak, early-game attacks from other schools. Multiple copies of the same spell from different trainers (e.g., you only need one Feint). Resetting Training Points You can buy a "Training Point Buyback" from the Crown Shop. It costs Crowns and allows you to reset all your spent Training Points at once and reallocate them. There is no free reset, so plan carefully! Quick-Start Plan for a New Wizard: Levels 1-25: Save your points. As soon as you can: Train Ice to Tower Shield (4 TP). Around Level 25-30: Start working on Death to Feint (7 TP). When you reach Krokotopia: Train Spirit Blade & Elemental Blade (4 TP) from Niles. Level 50 (Celestia): Train Strong enchantment from Mildred. Fill in other utilities (Life to Satyr/Sprite, auras from Ptolemy, etc.) as you see fit. By following this guide, you'll create a powerful, versatile wizard capable of handling the game's toughest challenges. Good luck

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About This Game

Of course! Heres a comprehensive guide to Training Points in Wizard101, covering how to get them, the best spells to tra...

Key Features

  • Massive open world with diverse environments
  • Rich storyline spanning multiple expansions
  • Challenging dungeons and raids
  • Player vs Player combat systems
  • Guild system for team play
  • Extensive character customization
  • Regular content updates

Latest Expansion: The War Within

Venture into the depths of Azeroth itself in this groundbreaking expansion. Face new threats emerging from the planet's core, explore mysterious underground realms, and uncover secrets that will reshape your understanding of the Warcraft universe forever.

Game Information

Developer: Blizzard Entertainment
Publisher: Activision Blizzard
Release Date: November 23, 2004
Genre: MMORPG
Players: Massively Multiplayer

Subscription Plans

$14.99/month Monthly
$41.97/3 months Quarterly
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Minimum Requirements

OS: Windows 10 64-bit
Processor: Intel Core i5-3450 / AMD FX 8300
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 760 / AMD Radeon RX 560
DirectX: Version 12
Storage: 70 GB available space

Recommended Requirements

OS: Windows 11 64-bit
Processor: Intel Core i7-6700K / AMD Ryzen 7 2700X
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 XT
DirectX: Version 12
Storage: 70 GB SSD space

Player Reviews

EpicGamer42
December 15, 2024
5.0

Amazing expansion!

The War Within brings so much fresh content to WoW. The new zones are absolutely stunning and the storyline is engaging. Been playing for 15 years and this expansion reignited my passion for the game.

RaidLeader99
December 12, 2024
4.0

Great raids, some bugs

The new raid content is fantastic with challenging mechanics. However, there are still some bugs that need to be ironed out. Overall a solid expansion that keeps me coming back for more.

Latest News & Updates

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Patch 11.0.5 Now Live

Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.

December 14, 2024 Blizzard Entertainment
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Holiday Event: Winter's Veil

Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.

December 10, 2024 Community Team