In Wizard101, the Nine Lives spell is a unique Life School spell introduced in the Karamelle expansion. Here's what you...
In Wizard101, 9-Pip Spells are some of the most powerful spells in the game, often requiring 9 pips (or sometimes 8 pips...
In Wizard101, Level 88 is part of the Khrysalis storyline, and it's when wizards unlock some powerful new spells. Here a...
At level 80 in Wizard101, Myth wizards have several solid gear options to maximize damage, critical, and resist. Here ar...
In Wizard101, reaching Level 80 as an Ice wizard opens up several solid gear options to maximize your resist, health, an...
In Wizard101, a Level 80 Death spell is Scarecrow, which is obtained through the Death School's Level 48 Quest but remai...
In Wizard101, reaching level 80 opens up several strong gear options for different playstyles (PvE, PvP, or farming). He...
In Wizard101, reaching Level 84 means you're likely in Khrysalis Part 2 (the second half of the expansion), which is a l...
It looks like you're referring to "8th Yardbird" in Wizard101, but this exact term isn't recognized in the game. Here ar...
In Wizard101, Level 80 is a significant milestone where wizards gain access to powerful new spells, often through quests...
At Level 80 in Wizard101, Storm wizards have several solid gear options to maximize damage, critical, and survivability....
In Wizard101, reaching Level 80 as a Death wizard opens up some solid gear options for balancing offense, resist, and ut...
In Wizard101, Level 88 is a significant milestone because it's when wizards learn their Shadow-enhanced spells (also cal...
In Wizard101, Crowns are the premium currency used to buy areas, packs, mounts, pets, and other exclusive items. 80,000...
In Wizard101, 8-Pip Spells are some of the most powerful spells in the game, often requiring 8 Pips (or sometimes 7 Pips...