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orthrus wizard101
Of course! Orthrus is one of the most iconic and powerful spells in Wizard101, especially for the Myth school. Heres a comprehensive breakdown: What is Orthrus? Orthrus is a Myth school spell that deals damage to a single target. Its defining characteristic is that it hits twice in one cast. Base Damage (at training point level): 100 Myth damage, then 100 Myth damage again (for a total of 200). Appearance: It summons a two-headed dog (based on the creature from Greek mythology, Orthrus, the brother of Cerberus) that charges at the enemy, with each head biting sequentially. Cost: 6 Myth pips. How to Get Orthrus There are two main ways to obtain it: Level 58 Myth Spell Quest: This is the primary method. When your Myth wizard reaches Level 58, you'll receive a quest from your professor, Cyrus Drake, to learn Orthrus. The quest typically involves defeating a specific boss. Lore Master's Spell Drops (No Longer Available): Orthrus was once a rare drop from the Lore Master in the Atheneum (Dragonspyre). However, with the Spell Audit update, it was removed from her drop pool and made a level-gated quest spell for Myth wizards. Other schools can no longer obtain it this way. Why is Orthrus So Famous and Powerful? Double Hit, One Cast: The two hits occur in a single round, which is efficient and powerful. It effectively doubles the chance to break through an enemy's Shield (if they have one Myth shield, the first hit breaks it, and the second hit lands at full power). Critical Potential: Before critical and block changes, Orthrus could critical on each hit independently, sometimes leading to massive one-shot kills. Myth Identity: It became the signature hitting spell for Myth wizards for many levels, embodying the school's theme of brute force and breaking through defenses. Changes and Current Status (Post "Spell Audit") The game-wide Spell Audit rebalanced many spells. For Orthrus: It is now exclusive to the Myth school. Other schools can no longer get it from Lore Master. Its damage was slightly adjusted to fit the new balance curve, but it remains a core, high-efficiency single-target spell for Myth. It is eventually outclassed by higher-level Myth spells like Mystic Colossus (which also double-hits) and the 7-pip Basilisk, but it remains a nostalgic and reliable workhorse for mid-level play. Strategy & Use Shield-Breaking: Its best tactical use is against enemies who cast Myth shields. It's almost designed to counter them. Efficiency: For 6 pips, its total damage output is very strong compared to other 6-pip single-target spells at its level. Enchantment: Using a Damage Enchantment TC (like Monstrous or Colossal) on Orthrus boosts the damage of both hits, making it devastating. In-Game Description "Orthrus: Deals 100 Myth Damage and then an additional 100 Myth Damage. A two-headed beast is always better than one." Key Takeaway Orthrus is a legendary Myth school spell that represents a major power spike for Myth wizards at Level 58. Its satisfying double-hit animation and effective shield-breaking capability have cemented its place as a fan-favorite spell in the game's history. While it's no longer a universal treasure from Lore Master, it remains a defining spell for the Myth school.
Of course! Orthrus is one of the most iconic and powerful spells in Wizard101, especially for the Myth school. Heres a c...
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
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