Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
In Wizard101, reaching Level 95 (around the end of Polaris or early Mirage) means you have access to powerful spells, gear, and deck setups. Heres a general guide for Level 95 decks for different schools: General Deck-Building Tips for Level 95: Gear Recommendations: - Hat/Robe/Boots: Darkmoor gear (Malistaire or Morganthe) or crafted Polaris gear. - Wand: Sky Iron Hasta (for damage) or Polaris/Morganthe wands. - Athame & Ring: Morganthe (Yevgeny athame) or Polaris crafted. - Pet: Critical/damage or resist talents (e.g., triple-double or mighty + damage). Deck Strategy: - Focus on high-damage spells with some utility (blades, traps, shields). - Include AoE spells for mob fights (e.g., Storm Lord, Snowball Barrage). - For bosses, pack single-hit spells and support cards. School-Specific Level 95 Deck Examples: Fire Wizard: Mob Deck: - AoE: Rain of Fire, Fire Dragon, Scorching Scimitars. - Blades: Fireblade, Elemental Blade, Frenzy (if needed). - Utility: Backdraft, Fuel, Fire Prism (for Fire-immune enemies). - Sideboard: Healing (Satyr) or cleanse charms. Boss Deck: - Single Hits: Helephant, Raging Bull, Fire From Above. - Traps: Feint, Fire Trap, Hex. - Support: Potent Trap, Dark Pact, Sharpen Blade. Ice Wizard: Mob Deck: - AoE: Snowball Barrage, Reindeer Knight, Frost Giant. - Blades: Iceblade, Elemental Blade, Frenzy. - Utility: Tower Shield, Legion Shield, Stun blocks. Boss Deck: - Single Hits: Woolly Mammoth, Winter Moon, Frostbite. - Survivability: Legion Shield, Taunt, Steal Ward. - Traps: Feint, Ice Trap, Hex. Storm Wizard: Mob Deck: - AoE: Storm Lord, Tempest, Sirens. - Blades: Stormblade, Windstorm, Frenzy. - Utility: Stun blocks, Cleanse Charm. Boss Deck: - Single Hits: Glowbug Squall, Lightning Bats, Storm Owl. - Traps: Feint, Storm Trap, Hex. - Support: Dark Pact, Potent Trap. Life Wizard: Mob Deck: - AoE: Forest Lord, Gnomes!, Spinysaur. - Blades: Lifeblade, Elemental Blade, Frenzy. - Healing: Satyr, Rebirth (if needed). Boss Deck: - Single Hits: Luminous Weaver, Hungry Caterpillar. - Support: Feint, Life Trap, Empowered Heals. Death Wizard: Mob Deck: - AoE: Scarecrow, Deer Knight, Ship of Fools. - Blades: Deathblade, Spirit Blade, Frenzy. - Utility: Bad Juju, Sacrifice (self-heal). Boss Deck: - Single Hits: Wraith, Call of Khrulhu. - Traps: Feint, Death Trap, Hex. - Debuffs: Virulent Plague, Empowerment. Myth Wizard: Mob Deck: - AoE: Mystic Colossus, Orthrus, Frog. - Blades: Mythblade, Spirit Blade, Frenzy. - Utility: Shatter, Pierce, Stun blocks. Boss Deck: - Single Hits: Basilisk, Minotaur, Medusa. - Traps: Feint, Myth Trap, Hex. - Support: Pierce, Shatter for shields. Balance Wizard: Mob Deck: - AoE: Ra, Power Nova, Chimera. - Blades: Balanceblade, Bladestorm, Frenzy. - Utility: Weakness, Reshuffle. Boss Deck: - Single Hits: Nested Fury, Gaze of Fate. - Support: Feint, Hex, Balance-specific buffs. Additional Tips: Sideboard: Pack cleanse charms, shatter, or stun blocks as needed. Pet: A good pet can make a huge difference (e.g., Deathbat for Death, Enchanted Armament for sharpen blades). Team Play: Adjust decks for support (e.g., Life wizards focus on healing, Balance on buffing). Would you like recommendations for a specific school or playstyle?
In Wizard101, reaching Level 95 (around the end of Polaris or early Mirage) means you have access to powerful spells, ge...
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.