Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Ultima Online (UO) was a groundbreaking MMORPG (Massively Multiplayer Online Role-Playing Game) released in 1997 by Origin Systems, a subsidiary of Electronic Arts. It was one of the first truly successful online virtual worlds and set the foundation for modern MMOs. Key Features of Ultima Online in the 90s: Open World & Sandbox Gameplay - Players could explore the vast land of Britannia, with no strict leveling system. - Freedom to be a warrior, mage, thief, crafter, or even a villain. Player-Driven Economy - No NPC vendors for most goodsplayers had to craft, trade, and sell items. - Blacksmiths, tailors, alchemists, and other professions thrived. Housing & Player Ownership - One of the first games to allow players to own houses and decorate them. - Housing scarcity led to land rushes when new servers launched. PvP & Full Loot - Open PvP in most areas, with consequences for murderers (red players/"PKs"). - If you died, you could be looted by other players. Emergent Gameplay & Roleplaying - Players formed guilds, ran shops, and even created in-game politics. - Famous for player-run events, scams, and epic battles. Classic Servers (Pre-Trammel Era, 19972000) - The original "Feluccan" ruleset had no safe zones (except towns). - Later, Trammel (a PvE-only mirror world) was added, splitting the community. Cultural Impact & Legacy Inspired future MMOs like EverQuest, RuneScape, and EVE Online. Known for its brutal but rewarding gameplayno hand-holding. Still running today (as Ultima Online: Endless Journey) with private servers like UO Outlands keeping the classic feel alive. Nostalgic 90s UO Moments: "Corp Por!" (Magic spell chants) "Bank Sitters" (Players AFK at banks showing off gear) "Run from PKs!" (Player Killers lurking in dungeons) "Vendor Search" (Running town to town to find good deals) Did you play UO in the 90s? What was your favorite memory?
Ultima Online (UO) was a groundbreaking MMORPG (Massively Multiplayer Online Role-Playing Game) released in 1997 by Orig...
Venture into the depths of Azeroth itself in this groundbreaking expansion. Face new threats emerging from the planet's core, explore mysterious underground realms, and uncover secrets that will reshape your understanding of the Warcraft universe forever.
The War Within brings so much fresh content to WoW. The new zones are absolutely stunning and the storyline is engaging. Been playing for 15 years and this expansion reignited my passion for the game.
The new raid content is fantastic with challenging mechanics. However, there are still some bugs that need to be ironed out. Overall a solid expansion that keeps me coming back for more.
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.