Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
In Ultima Online (UO), Trammel is one of the two major facets (parallel worlds) introduced in the Renaissance expansion (2000). It was created as a response to player concerns about excessive PvP (Player vs. Player) combat and griefing in the original facet, Felucca. Key Features of Trammel: Non-PvP (Consensual PvP Only) - Trammel is a "safe" facet where players cannot be attacked by others unless both parties explicitly agree (e.g., duels). - This made it ideal for new players, crafters, and those who preferred PvE (Player vs. Environment) gameplay. Mirror of Felucca - Trammels geography is identical to Felucca, but with different rules. Dungeons, towns, and terrain are the same, but Trammel lacks Feluccas unrestricted PvP. Housing and Economy - Many players moved their houses to Trammel for safety, leading to a split economy. - Felucca became riskier but offered rewards like higher resource yields and special PvP-oriented content. Impact on UOs Community - Trammels introduction was controversial. Some praised it for reducing griefing, while others felt it diluted UOs original hardcore sandbox spirit. - The divide between Trammel (carebear/PvE) and Felucca (PvP) became a defining feature of UOs later years. Notable Differences from Felucca: No forced PvP: No red/blue player system (murderers/innocents) in Trammel. No Felucca-exclusive content: Some monsters/champions (like Champion Spawns) were initially Felucca-only. Housing decay: Rules for house decay could differ between facets. Legacy: Trammels creation marked a turning point in UOs design, influencing later MMOs to offer "safe" zones. While it retained a large player base, some veterans argue it fragmented UOs original open-world danger and social dynamics. Would you like details on Trammels dungeons, quests, or how it compares to modern MMO PvP systems?
In Ultima Online (UO), Trammel is one of the two major facets (parallel worlds) introduced in the Renaissance expansion...
Venture into the depths of Azeroth itself in this groundbreaking expansion. Face new threats emerging from the planet's core, explore mysterious underground realms, and uncover secrets that will reshape your understanding of the Warcraft universe forever.
The War Within brings so much fresh content to WoW. The new zones are absolutely stunning and the storyline is engaging. Been playing for 15 years and this expansion reignited my passion for the game.
The new raid content is fantastic with challenging mechanics. However, there are still some bugs that need to be ironed out. Overall a solid expansion that keeps me coming back for more.
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.