Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Yes, The Elder Scrolls Online (ESO) is an open-world MMORPG set in the vast and immersive universe of The Elder Scrolls. Heres what makes its open-world design stand out: Expansive, Seamless World - Explore Tamriel (and beyond) with zones based on familiar provinces like Skyrim, Morrowind, Summerset, Elsweyr, Black Marsh, and Cyrodiil. - No loading screens between zones within the same region (except for dungeons and instanced areas). - Dynamic landscapes with diverse biomesfrom deserts to frozen tundras. Freedom to Explore - No level-locked zones: Unlike traditional MMOs, most content scales to your level, allowing you to go anywhere at any time. - Phasing technology: The world changes based on your choices in quests (e.g., towns may be rebuilt or destroyed). - Hidden secrets: Unmarked locations, treasure maps, lore books, and rare world bosses encourage exploration. Open-Ended Gameplay - Non-linear questing: Skip the main story and dive into side quests, guilds (Fighters/Mages Guild, Thieves Guild, Dark Brotherhood), or PvP. - Housing & Crafting: Own homes, gather resources, and craft gear while exploring. - No forced progression: Play solo or with friends at your own pace. Dynamic Events & World Bosses - Public Dungeons & Delves: Smaller group-friendly dungeons scattered across the world. - World Bosses: Challenging encounters requiring teamwork. - Dark Anchors (Dolmens): Daedric invasions that players can fight together. PvP in Cyrodiil (Open-World Warfare) - A massive Alliance War zone where three factions battle for control of keeps, resources, and the Imperial City. - Siege warfare with hundreds of players fighting in real time. Expansions & DLCs Add More Open-World Content - Chapters (like Morrowind, Summerset, Elsweyr, Greymoor, Blackwood, High Isle, Necrom) introduce new zones with unique stories. - DLCs add smaller zones (e.g., Murkmire, The Deadlands, Gold Road). How It Compares to Single-Player TES Games - Unlike Skyrim or Oblivion, ESO is multiplayer but retains rich lore, deep storytelling, and exploration. - Combat is more MMO-style (action-based with skill rotations). - Fully voice-acted quests with meaningful choices. Is ESO Worth Playing for Open-World Fans? - Yes, if you love TES lore, exploration, and a living world. - No, if you prefer purely single-player experiences or dislike MMO mechanics. Would you like recommendations on where to start or the best zones to explore?
Yes, The Elder Scrolls Online (ESO) is an open-world MMORPG set in the vast and immersive universe of The Elder Scrolls....
Venture into the depths of Azeroth itself in this groundbreaking expansion. Face new threats emerging from the planet's core, explore mysterious underground realms, and uncover secrets that will reshape your understanding of the Warcraft universe forever.
The War Within brings so much fresh content to WoW. The new zones are absolutely stunning and the storyline is engaging. Been playing for 15 years and this expansion reignited my passion for the game.
The new raid content is fantastic with challenging mechanics. However, there are still some bugs that need to be ironed out. Overall a solid expansion that keeps me coming back for more.
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.