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level 38 spells wizard101
Of course! In Wizard101, Level 38 is a significant milestone for all schools, as it's when you learn your first "AoE" (Area of Effect) spell that hits all enemies at once. This dramatically speeds up combat. Here are the Level 38 spells for each school of magic: School-Specific Level 38 Spells School Spell Name Type (Pip Cost) Effect : : : : Fire Meteor Strike AoE (4 Pips) Deals 390 Fire damage to all enemies. Ice Blizzard AoE (4 Pips) Deals 340 Ice damage to all enemies. Storm Tempest AoE (4 Pips) Deals 320 Storm damage to all enemies. Gains power with fewer pips left. Myth Earthquake AoE (4 Pips) Deals 360 Myth damage to all enemies. Also removes one positive charm from each enemy. Life Forest Lord AoE (6 Pips) Summons a treant that deals 440 Life damage to all enemies. Death Scarecrow AoE (6 Pips) Deals 400 Death damage to all enemies and heals the caster for 50% of the damage done. Balance Power Nova AoE (6 Pips) Deals 400 Balance damage to all enemies. Key Things to Know About Level 38 Spells: Quest to Learn: You don't get these automatically at level 38. You must complete a special quest given by your school professor in Ravenwood (or, for Balance, from Alhazred in the Pyramid of the Lost Horizon). Pip Cost Difference: Notice that Fire, Ice, Storm, and Myth get their 4-pip AoEs, while Life, Death, and Balance get more powerful 6-pip AoEs. This reflects the supportive or damage-over-time nature of those schools. Game-Changer: This is the single most important spell upgrade for general questing and farming. It allows you to clear mob fights with one well-boosted hit instead of targeting enemies individually. Spell Design: Each spell's animation and effect are iconic to the school's identity (e.g., Fire's meteor shower, Death's life-draining scarecrow). How to Get Your Level 38 Spell: Reach Level 38. Return to Ravenwood and speak to your School Professor. Accept the quest (e.g., "The Final Countdown" for Fire, "The Plague On Monquista" for Death). Complete the quest, which typically involves: Fighting a special boss or two. Often traveling to a world like MooShu or Marleybone. * Returning to your professor to learn the spell. Pro Tip: Before doing your spell quest, make sure your deck is prepared. The final fight is usually against a boss and two minions, so having a solid single-target hit and some shields or heals is recommended. Congratulations on reaching this pivotal level! Your questing efficiency is about to skyrocket.
Of course! In Wizard101, Level 38 is a significant milestone for all schools, as it's when you learn your first "AoE" (A...
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.