Patch 11.0.5 Now Live
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how to upgrade spells wizard101
Of course! Upgrading your spells in Wizard101 is a core part of becoming more powerful. Heres a comprehensive guide to all the ways you can upgrade, enhance, and empower your spells. Important Concept: Spell Upgrades vs. Spell Enhancements Upgrades: Replacing an old spell with a completely new, more powerful version (e.g., Fire Cat to Fire Elf). Enhancements: Permanently adding a bonus effect or damage to an existing spell you already have (e.g., adding a +50 damage bubble to your Storm Shark). Method 1: Training New, Better Spells (The Primary Method) This is the main way you "upgrade" as you level up. You learn entirely new spells that replace the function of older ones. Where: Your School Professor in Ravenwood (or from certain quest-givers in later worlds). How: As you level up, return to your professor. They will offer you quests to learn new, more powerful spells (e.g., at level 22, you might learn a spell that does more damage than your level 4 spell). Tip: Always check with your professor every few levels! Also, complete your School Spell Quests and Zeke's Lost Pages Quests to get valuable extra spells. Method 2: Sun & Star School Enchantments (Damage & Effect Boosts) These are permanent enhancements you apply to a spell card in your deck. Where: The Sun School trainer (Halston Balestrom) and Star School trainer (Mildred Farseer) in the Arcanum (accessed through the Wizard City library). How: 1. Complete the quest to enter the Arcanum (available around level 50). 2. Train the "Enchantment" spell cards (like Gargantuan, Colossal, Epic, etc.). These appear as treasure cards in your deck. 3. In a duel, place the enchantment card directly on top of the spell you want to boost before casting it. The boost is permanent for that spell. Common Enchantments: Gargantuan/Colossal: Adds a flat +150 to +400 damage (the name changes with level). Epic/Prime: Adds an OverTime effect or removes shields. Frenzy (Star School): A aura that boosts your damage but also increases damage you receive. Method 3: Spellements & Archmastery (Modern Spell Upgrades) This is the newest and most robust system for upgrading specific spells. What are Spellements? They are reagents that drop from bosses, packs, events, and the Spellemental Pack. They are used to upgrade specific spells through tiers. How it Works: 1. Open your Spellbook ([S] key). 2. Go to the "Spellements" tab. 3. Select a spell you have spellements for. You'll see a upgrade path with multiple tiers (e.g., Tier 1 -> Tier 2 -> Tier 3). 4. Spend your spellements to unlock the next tier. Upgrades can include: Increased Damage Reduced Pip Cost Added Effects (like Stun, Weakness, Pierce, etc.) Completely New Spell Versions (e.g., upgrading "Troll" to "Forest Lord"). Archmastery: This is a separate stat (like Power Pips) that allows you to cast spells from other schools using their unique "school pips." Some spellement paths unlock the ability for a spell to use Archmastery pips. Method 4: Pet & Gear "Card" Grants While not upgrading the spell itself, these provide you with better versions of your spells as separate item cards. Pets: Many pets, when raised to Ultra or higher, grant a "Card" talent. This gives you a treasure card version of a spell that often has higher damage, lower pip cost, or an added effect (e.g., a "Gloomy Eye" pet grants a stronger Kraken card). Gear: Weapons, athames, rings, and decks often provide item cards that are enhanced versions of your trained spells. These cards are added to your deck automatically when you equip the item. Method 5: Crafting & Lore Spells (Side Spells) These are powerful spells outside the main school progression. Crafting Spells: Recipes found throughout the Spiral (e.g., Deer Knight, Lord of Night, Ratatoskr's Spin). You must be a high-level crafter and gather reagents to craft the spell. Lore Spells: Purchased with Lore Master Spellements from the Lore Master in the Atheneum (Dragonspyre) or from certain bosses (like Loremaster). These are powerful spells from other schools. Quick Upgrade Roadmap by Level: Levels 1-49: Focus on training new spells from your professor and secondary schools for utility (like Life's Satyr or Tower Shield). Level 50+: Go to the Arcanum. Immediately train Sun School damage enchantments (Gargantuan/Colossal). This is the single biggest power spike in the game. Level 60+: Start working on a Pet that grants a powerful card or stats. Experiment with Star School spells (like Frenzy). Level 100+: Deep dive into Spellements to upgrade your most-used spells. Engage with Archmastery for spell flexibility. All Levels: Keep an eye on your Gear for item cards that upgrade your spells. Final Pro Tip: The most significant damage increase for any wizard comes from combining high-damage gear with the Sun School enchantments (Colossal). Always prioritize getting the best damage stat gear for your level. Good luck, Wizard
Of course! Upgrading your spells in Wizard101 is a core part of becoming more powerful. Heres a comprehensive guide to a...
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.