Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
eve online empires
In EVE Online, the four major empires (often referred to as "empires") are the dominant interstellar factions that control much of New Eden. Each has its own culture, history, and political structure. Heres an overview: Amarr Empire Government: Theocratic monarchy (ruled by the Emperor and the Council of Apostles). Race: Amarr (natural humans, with a caste system including the enslaved "Minmatar"). Religion: Follows the Amarr Faith (worship of the divine emperor and the True Creation). Technology: Focuses on energy weapons (lasers), armor tanking, and slave labor. Capital: Dam-Torsad (planet) / Amarr Prime (holy world). Notable Traits: Imperialistic, expansionist, and deeply religious. Caldari State Government: Corporate oligarchy (ruled by megacorporations like Caldari Constructions and Ishukone). Race: Caldari (human descendants with a strong corporate culture). Ideology: Hyper-capitalism, efficiency, and militarism. Technology: Specializes in missiles, shield tanking, and drones. Capital: New Caldari Prime. Notable Traits: Ruthless in business, disciplined military, and distrustful of outsiders. Gallente Federation Government: Democratic republic (with corporate influence). Race: Gallente (human descendants, diverse and liberal). Ideology: Freedom, democracy, and capitalism (but with social welfare). Technology: Uses hybrid weapons (railguns/blasters), drones, and shield/armor hybrids. Capital: Intaki Prime (cultural center) / Gallente Prime (political capital). Notable Traits: Progressive, multicultural, but politically corrupt. Minmatar Republic Government: Tribal republic (ruled by the Thukker Tribe and other clans). Race: Minmatar (formerly enslaved by the Amarr, now fiercely independent). Ideology: Survival, freedom, and resistance. Technology: Focuses on projectile weapons (autocannons, artillery), speed, and hull tanking. Capital: Matar Prime (reclaimed homeworld). Notable Traits: Resourceful, decentralized, and distrustful of authority. Other Factions: Jove Empire (Extinct/Isolated): Once the most advanced, now vanished. Triglavians & Edencom: Emerging factions from Abyssal Deadspace and Pochven. Pirate Factions (e.g., Guristas, Blood Raiders, Sanshas Nation): Independent outlaw groups. Gameplay Impact: Each empire has unique ships, lore, and NPC corporations. Players can pledge loyalty via Faction Warfare or trade with empire factions. Security status (high-sec vs. low-sec) is influenced by empire control. Would you like details on a specific empires ships or lore?
In EVE Online, the four major empires (often referred to as "empires") are the dominant interstellar factions that contr...
Venture into the depths of Azeroth itself in this groundbreaking expansion. Face new threats emerging from the planet's core, explore mysterious underground realms, and uncover secrets that will reshape your understanding of the Warcraft universe forever.
The War Within brings so much fresh content to WoW. The new zones are absolutely stunning and the storyline is engaging. Been playing for 15 years and this expansion reignited my passion for the game.
The new raid content is fantastic with challenging mechanics. However, there are still some bugs that need to be ironed out. Overall a solid expansion that keeps me coming back for more.
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.