Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
eve online capital ships
In EVE Online, capital ships are massive, powerful vessels that serve specialized roles in fleet combat, logistics, and strategic operations. They require significant skill training, resources, and coordination to use effectively. Capital ships are divided into several categories: Capital Ship Classes A. Carriers Role: Fighter deployment, light logistics, and support. Examples: - Amarr: Archon - Caldari: Chimera - Gallente: Thanatos - Minmatar: Nidhoggur Key Features: - Can launch fighters (superior to drones). - Provide remote repair (shield/armor). - Can fit a Jump Drive (for rapid movement via cynosural fields). B. Dreadnoughts Role: Siege warfare, structure bashing, and high-DPS combat. Examples: - Amarr: Revelation - Caldari: Phoenix - Gallente: Moros - Minmatar: Naglfar Key Features: - Enter "Siege Mode" (massive damage boost but immobility). - Specialized capital-sized weapons (e.g., Doomsday in the past, now removed). - Used for station/citadel destruction. C. Force Auxiliaries (FAX) Role: Capital-sized logistics (remote repairs). Examples: - Amarr: Apostle - Caldari: Ninazu - Gallente: Lif - Minmatar: Loggerhead Key Features: - Massive remote repair capabilities (shield/armor). - Can triage (self-repair bonus, but can't receive remote reps). - Vital for large-scale fleet fights. D. Supercarriers Role: Advanced fighter deployment, high-end combat. Examples: - Amarr: Aeon - Caldari: Wyvern - Gallente: Nyx - Minmatar: Hel Key Features: - Use advanced fighters (stronger than carrier fighters). - Can fit a Jump Drive. - Extremely expensive (billions of ISK + skill requirements). E. Titans Role: Ultimate fleet command, doomsday weapons. Examples: - Amarr: Avatar - Caldari: Leviathan - Gallente: Erebus - Minmatar: Ragnarok Key Features: - Equipped with Doomsday weapons (massive AOE damage). - Can bridge fleets (teleport other ships via jump gates). - Require titan pilots with months of training. - Most expensive ships in the game (trillions of ISK). Key Mechanics Jump Drives: Capitals (except dreads in siege) can jump to cynosural fields. Cyno Beacons: Required for capital movement (only certain ships can light them). Capital Industrial Ships (Freighters & Jump Freighters): - Used for hauling (not combat). - Jump Freighters can use jump drives for rapid logistics. Skill & Resource Requirements Training: Requires Capital Ships skill (and racial variants). Cost: Ranges from 1-5 billion ISK (carriers/dreads) to trillions (titans). Infrastructure: Often requires corporation/alliance support for building and moving. Modern Meta & Changes Capital rebalance (2020+): - Fighters reworked (carriers/supercarriers). - Dreadnoughts given more utility. - Titans lost "superweapons" (now have AOE Doomsdays). HAW (High-Angle Weapons) Dreads: Can hit subcapital ships effectively. Common Uses PvP: Large fleet battles, structure assaults. PvE: Carrier ratting (in nullsec), dreadnought escalations. Logistics: Jump Freighters for moving goods. Would you like details on a specific capital ship or role?
In EVE Online, capital ships are massive, powerful vessels that serve specialized roles in fleet combat, logistics, and...
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.