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destiny 2 71 stat roll
In Destiny 2, a 71-stat roll on armor is considered very high and close to the maximum possible (without Masterworking). Here's what you need to know: Max Stat Rolls: Non-Masterworked Armor: The highest possible base stat roll is 68 (though some sources claim rare instances of 69-70). With Mods & Masterworking: - +10 from a stat mod (e.g., Resilience, Recovery, etc.). - +12 from Masterworking (2 to each stat). - Total possible: Up to 90 (68 base + 10 mod + 12 MW). How to Get High-Stat Armor (65+): Pinnacle/Powerful Sources: - Dungeons (Grasp of Avarice, Pit of Heresy, etc.) - Raids (Master mode drops high-stat rolls). - Seasonal Focusing (War Table, Sonar Station, etc.) - Iron Banner (with high-stat focusing). - Vendor Engrams (sometimes drop high stats). Ghost Armorer Mods: - Equip a Ghost mod (e.g., "Resilience Armorer") to bias stat distribution toward your preferred stat. Artifice Armor (Dungeons): - Drops from Master Dungeons and has an extra mod slot, allowing even higher stat customization. Is a 71 Stat Roll Possible? Base 71? Extremely rare (if it exists at all). Most likely, it's a 68 with a +3 mod (e.g., Radiant Light, Powerful Friends, or a minor stat boost from a seasonal perk). Masterworked + Mods? Yes, a 68 base + 10 mod + 12 MW = 90 total is possible. What to Look For: Spike Stats: Ideally, you want 20+ in two preferred stats (e.g., Resilience + Recovery for Titans/Warlocks, Mobility + Resilience for Hunters). Wasted Stats: Avoid armor with high Intellect/Strength if you dont need them. If you have a 71-stat armor piece, its likely one of the best rolls you can get! Keep it and build around it. Would you like help optimizing a build with it?
In Destiny 2, a 71-stat roll on armor is considered very high and close to the maximum possible (without Masterworking)....
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
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