Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
In Wizard101, Death spells are primarily used by the Death School, which focuses on draining health from enemies to heal themselves (a playstyle known as "lifesteal"). Death wizards are versatile, acting as support/damage hybrids, capable of weakening foes while sustaining themselves. Key Death Spells (Early to Late Game) Single-Target Attacks Ghoul (2 pips) Deals damage + heals the caster. Vampire (4 pips) Stronger lifesteal attack. Wraith (6 pips) High damage + moderate heal. Scarecrow (7 pips, AoE) Hits all enemies + heals per target. Utility & Debuffs Feint (Trap) Places a trap that boosts damage taken (self & enemy versions exist). Dark Pact Sacrifices health to gain pips. Infection Reduces healing on a target. Doom & Gloom (Global) Reduces all incoming healing (including enemies). Shadow-Enhanced Spells (Late Game) Call of Khrulhu (10 pips + Shadow) Massive AoE lifesteal. Handsome Fomori (Single-target + stun). Why Play Death? Self-Sustaining Lifesteal keeps you alive in solo play. Great Support Feint is one of the best damage-boosting spells in the game. Flexible Playstyle Can focus on damage, support, or solo survivability. Tips for Death Wizards Prioritize Feint Essential for boss fights. Use Scarecrow early One of the best AoE spells for mob fights. Pair with Ice or Myth For extra survivability or minion synergy. Would you like recommendations for gear or pets for a Death wizard?
In Wizard101, Death spells are primarily used by the Death School, which focuses on draining health from enemies to heal...
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.