Patch 11.0.5 Now Live
Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
In Wizard101, players explore a variety of magical worlds, each with its own theme, storyline, and enemies. Heres a list of all the main worlds in the game, organized by their release order and story progression: Arc 1: The First Arc (Malistaires Saga) Wizard City The starting world, home to Ravenwood School of Magical Arts. Krokotopia A desert world inspired by ancient Egypt, filled with Krokonomicon lore. Marleybone A Victorian-era, steampunk London-like world with cats, dogs, and clockwork enemies. Mooshu A feudal Japan-inspired world with samurai, spirits, and lush landscapes. Dragonspyre A ruined, lava-filled world where the final battle against Malistaire takes place. Arc 2: The Second Arc (The Spirals Greatest Threats) Celestia An underwater and celestial-themed world with astral magic. Zafaria An African savanna-inspired world with tribal themes and wild magic. Avalon A medieval Arthurian legend-based world with knights and fairy tales. Azteca A doomed Mesoamerican world where players face the end of an empire. Khrysalis A massive, insect-themed world split into two parts (Part 1: The Hive & Part 2: The Shadow Palace). Arc 3: The Third Arc (The Old Ones Return & Beyond) Polaris A frozen Arctic world with Soviet-inspired themes. Mirage A Middle Eastern/Arabian Nights-themed desert world. Empyrea A sci-fi/fantasy world split into two parts (Part 1: Aero Plains & Part 2: The Outback). Side Worlds (Not Required for Main Story Progression) Wysteria A rival magical school world (accessible after Krokotopia). Grizzleheim A Norse/Viking-themed world (optional, accessible early). Wintertusk The continuation of Grizzleheim (higher-level content). Darkmoor A dungeon-focused world with key endgame content. Catacombs A high-level dungeon area beneath Wizard City. Aquila A Greek mythology-inspired world with dungeon trials. Karamelle A candy-themed world (technically part of Arc 4). Lemuria A fragmented, surreal world (Arc 4). Novus A futuristic, time-warped world (Arc 4). Upcoming/Unreleased Worlds Wallaru A rumored Australian Outback-themed world (expected to conclude Arc 4). Each world introduces new spells, gear, and lore, making progression exciting. Would you like details on any specific world?
In Wizard101, players explore a variety of magical worlds, each with its own theme, storyline, and enemies. Heres a list...
Venture into the depths of Azeroth itself in this groundbreaking expansion. Face new threats emerging from the planet's core, explore mysterious underground realms, and uncover secrets that will reshape your understanding of the Warcraft universe forever.
The War Within brings so much fresh content to WoW. The new zones are absolutely stunning and the storyline is engaging. Been playing for 15 years and this expansion reignited my passion for the game.
The new raid content is fantastic with challenging mechanics. However, there are still some bugs that need to be ironed out. Overall a solid expansion that keeps me coming back for more.
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Major balance changes to all classes, new dungeon difficulty, and holiday events are now available. Check out the full patch notes for details.
Celebrate the season with special quests, unique rewards, and festive activities throughout Azeroth. Event runs until January 2nd.